Company of Tyranny of Dragons quest chain. Tyranny of Dragons in Neverwinter

People are one of the versatile, versatile races in the game Neverwinter. Their number exceeds all other races in the game. The desire for new knowledge and to expand the new boundaries of residence, settled people all over the earth D&D. Their opportunistic abilities can be envied, as Humans can be found in the most unexpected and dark corners of the earth.
Many cultures intertwined in the human race, so their weapons, armor, etc. full of variety. They can be good military leaders wars or rogues. They always feed on finding new reserves of strength in themselves, without resorting to the magic of priests and wizards.
Originally a city Neverwinter belonged to the people. And now it has become a haven for many refugees fleeing from magical plague.

Features of this race:

heroic effort – additional heroism points at 10, 15, 20, level;

Universal Protection – adds 5% to critical damage;

+2 to any stat depending on the chosen class.

Neverwinter Online is an online fantasy client game based on the popular and world-famous Dungeons and Dragons game. The game's plot takes place many years after the cataclysm that completely changed the face of the world of Faerûn. Now it is filled with monsters and survivors who will have to rebuild the fallen empires, destroy the dark forces, build new cities and other buildings necessary for life. A dynamic system of battles, realistic graphics, many characters and races, as well as an interesting storyline and a variety of quests allow the player to feel the whole atmosphere of the game and return to the game reality more than once. ............. Neverwinter Online - client online fantasy game created based on the popular and well-known throughout the world of the game Dungeons and Dragons. The plot of the game takes place many years after the disaster, completely changed the face of the world of Faerûn. Now it is filled with monsters and the surviving residents, who will again restore the fallen empire, destroy the dark forces to build new cities and other structures necessary for life. Dynamic system of fighting, realistic graphics, a lot of characters and races, as well as an interesting storyline and a variety of quests allow the player to feel the special atmosphere of the game the whole time and did not return to the game reality. .................................. Good day. You are in the vast entertainment gaming channel Ichi Games Tube. My name is Anton or just Ichi and I invite you to plunge into the world of games with me. On my channel you can see walkthroughs or let's play. There is also a section "Let's feel it" - this is the first look at the games. Occasionally, rarely, I also review games. As for game consoles, I don’t have them, I have all the games on my PC. All game passages in Russian. At times there will also be just gameplay videos. There is an educational section "Historical podcast" - these are podcasts that are dedicated to various historical figures, whose biography I briefly tell. The main theme of games is fantasy and history, but there are also games in other directions. I prefer strategy and role-playing games, but I'm not limited to them. On the Ichi Games channel you will find both atmospheric walkthroughs and simple ones, with a bit of strange humor inherent in me. Join the gaming channel Ichi Games, let's play! ................. ..... My affiliate program - https://youpartnerwsp.com/join?4691 You can buy discounted games here - http://steambuy.com/link.php?id=382141 The music used in the video is from here - http://audiomicro.com.............................. Have an extra coin? Then you can share it, because the channel needs to be developed. At the moment I'm saving up for a good microphone. Donations are voluntary. I would be very grateful to them, but no one is forcing me to throw money, lo... Donation wallets: Rubles - R133036691741 Dollars - Z299151923698 Euriki - E361909175621 .................... ............................... Link to the channel -

Relatively not so long ago, it gained a foothold in the Russian gaming market. And, we can say with confidence that the instant sympathy that arose in almost everyone and everyone who played it at least a little is well deserved and justified.

The game itself is largely different from similar games:

    high-quality level of audio accompaniment and dubbing

    graphic image quality of the game picture

    a significant number of all kinds of different levels for players and game events in the game

    a variety of different variations of the development of the plot direction, depending on the previous actions of the player, which is important for many players

    special detailed pumping of the character's characteristics with a huge amount of the most diverse inventory, down to the smallest and inconspicuous items of equipment

The initial passage of the game Neverwinter: Tyranny of Dragons evokes enthusiastic emotions and impressions for each player, especially for not spoiled beginners, they will be delighted with the complete or even partial passage of this game.

1) The plot direction of the passage line in does not have repetitive options at all, even when re-passing game locations or the same places, but the number of quests to complete at each location will be the same.

2) During the gameplay in Neverwinter online, using keys "M"»You can always refer to the geographical map to determine the path to the next execution of game tasks. In addition, a colored thin path constantly points to the destination, which does not allow deep entry into the wilds of the game and does not allow the player to get lost.

During the creation of the game with online passage, an interesting storyline was invented for the beginning of the game:

The protagonist, for whom the players will play, creating their personal and individual guide to Neverwinter, sailed peacefully on the ship, but falls into a severe storm. A shipwreck occurs and a guided gameplay begins here, before the start of which the player has already chosen a suitable playable character for himself, among options such as:

  • wizard
  • archer
  • cleric
  • warrior
  • rogue

Further, in the process of popularizing the game, its creators promise to increase the number of variations of playable characters that can be played when changing to another character, for example, when replaying this game. After an accident with the hero and a shipwreck, he finds himself on some shore, only he survived. It is from this starting point that an unforgettable gaming adventure will begin, the length of which is 60 levels. There will be enough time here to enjoy the gameplay with beautiful landscapes and high-quality graphics while playing Neverwinter Online: Tyranny of Dragons.

Interesting nuances and game moments in Neverwinter Online

1) All locations are very beautiful and colorful, but you can’t flatter yourself, in each of them there are many dangers that await the player, which do not guarantee him a long game and survival without situations where he can die.

3) In each game level, a set of quest tasks ends with a villain boss, you need to be very careful, as he can suddenly appear from some secluded secret place, causing significant life damage to the character.

4) For a variety of adrenaline-inducing experiences, such as fear, excitement, horror and panic, experiencing various types of danger, and so on. You can use the possibility provided in the game to unite in groups with other online players up to 5 people. Such groups or units can effectively contribute to the joint passage of certain sections of locations, regions or levels, for example, in some kind of secret dungeon, which are present in almost every level. It is in such underground places that you can get a lot of adrenaline emotions and impressions, as well as find some very rare artifacts or items of equipment that later give a significant advantage in battles with opponents and especially bosses. You can also have great fun with a group of players, even make friends with everyone over time, regardless of the specific place of each other's real residence, and often get together in groups to overcome difficult places when passing through Neverwinter.

The game Neverwinter online: Tyranny of Dragons is very multifaceted, with many small details and interesting features that can be described in detail for a very long time and it is impossible to fit everything even in several voluminous Neverwinter walkthroughs that describe in detail all the game nuances.

Campaign Tyranny of Dragons is designed not only for level 60, it can also be performed by small characters, starting from level 26.

Campaign stages over time Tyranny of Dragons- everything is more difficult. If you don’t donate, then collecting the ingredients to open the last gifts takes a lot of time - they drop too rarely and are too expensive at the auction. However, first things first…

The main opponents are cultists, among whom there are archers, and warriors, and magicians, and guards, and sins. Each has its own feature. For example, cult warriors can rotate quickly and at the same time ice blocks fly off from them, which, upon collision, freeze the target; cult guardians use invulnerability and can resist your attacks for quite some time; archers strive to immobilize you and shoot with their lethal shot, which takes a lot of health; the blues turn into such giants, strong enough.

Cultists also have trolls, poison-spitting lizards, and a number of other predators. What kind of battle tactics to use against cult opponents is quite simple to determine on the spot - the main thing is to get away from serious attacks, indicated by red lines, the rest will follow ...

Main bosses Tyranny dragons are incredibly strong, killing immediately if you get under their attack. They drop used in this campaign dragon coins and crystals of the third-fourth level. Very rare - loot, which is needed to receive gifts, and equipment.

The Tyranny of Dragons campaign has become longer

Campaign Gifts Tyranny of the Dragon enhance the character.

  • The first gift dragon form. Gives useful for attacking classes Dragon Claws (+200 to power) or Dragon Heart, which increases health by 800 hit points for characters of their support category (tanks, healers, warlocks in the temptation branch).
  • The second gift dragon power. dragon gaze gives 200 Critical Strike, which is also useful for attacking classes, and dragon shadow- 200 points to parry. It is worth noting that parrying is generally not necessary for a PVE character - dragon shadow useful for PVP players.
  • The third gift will of the dragon- this is Dragon Crusher with 200 piercing damage and Protective dragon scale with 200 defense units. Penetrating damage is useful for any class, because healers sometimes farm (or complete quests) solo.
  • The fourth gift dragon spirit- a rather difficult gift to receive. First you need to spend a lot of time in heroic battles and get a rare artifact (you can also buy it from a merchant by spending a huge amount of resources - not only astral diamonds, but also other currencies in the campaign Tyranny). But after it is mined dragon blood with 200 units to restore or Dragon Greed with 200 lifesteal.

Haarl's treatise on dragons the merchant will cost you 20 gold, 50 thousand astral diamonds and a hundred pieces of dragon marks, dragon coins and secrets of the cult. This means that it will take almost two weeks to collect all these resources and at the same time not spend them on gifts, equipment and magic stones. At auction, the cost of the Treatise starts from 220-240 thousand astral diamonds. Also a lot, but this amount can be accumulated in just a few days.

  • The fifth gift dragon soul.

The choice of gifts (especially the fifth gift) depends on the class of the character, the main style of play (PVP / PVE), as well as the chosen path of the ideal. Let's say, for magicians-lords-wonderworkers, those gifts are needed that increase the level of attack: power, critical, penetrating damage, and for warlocks in the Seduction branch, gifts for defense, defense, vampirizim are suitable (although attacking gifts will not hurt for a solo career) .

Campaign missions Tyranny of dragons and tips for their implementation are collected in a separate material - daily quests.

The latest update to Neverwinter added two more draconic "career" items: dragon understanding and dragon lore. They provide additional points for researching Campaign Boons. Thus, you can increase the effect of the last, fifth gift, for example, increase critical damage.

Tyranny of Dragons campaign quests can be obtained in Protector's Enclave

Of the nice bonuses in this campaign are the equipment of the wanderer and dragon treasure magic stones, which you definitely need to insert into your gear (there are other useful magic stones in Neverwinter that simplify farming). Thanks to them, with a probability of 1% or more, valuable cleansing stones fall from killed monsters, which can be used to improve magic stones or artifacts, or sold at a profit.

Artifact weapons and artifact equipment are upgraded with other 60 equipment to legendary level

During the campaign, you can craft artifact weapons, which are improved in the same way as regular artifacts. This means that it can be "rocked" more than other fluff - up to the legendary level and as a result, get as many as 3 holes for crystal stones; two for boosting stats and one for magic stones.

How to earn extra Astral Diamonds in this campaign? Firstly, to make dragon treasure magic stones - you can keep a couple and stick them in your gear, the rest can be sold at auction. Thanks to these stones, it is easier to get improvement stones; also put them up for auction. Thus, you can spend half an hour or an hour a day farming and, in addition to earning from prayers, fights, workshops and passing dungeons, receive several tens (or even hundreds) of thousands of diamonds. Secondly, mystical dragon keys allow you to open additional chests at the end of the fight - there are also quite valuable things that can be sold. One of them is artifact gear, which is upgraded to legendary. As long as this gear is not tied to a character, it can be sold. Thirdly, a magical dragon key that opens a treasure chest in the dungeon.

Over time, you can open the fight The banks of Tuern, while normal and epic battles with stronger monsters become available; as well as an epic dungeon Lostmouth's Lair. One-time skirmish and dungeon keys, as noted above, open additional chests after the final boss. They have to be remade every time.

An epic skirmish on the banks of the Tuearn- scary creepy. To begin with, the monsters there are level 65, pretty hard-skinned. Climbing into their arms with a CS (equipment quality) less than the declared 13K (or better 14K or even 16K) is not worth it. The last epic boss is especially scary - he often spits something fiery and forces him to constantly move from dangerous zones, in addition, this monster aoesh. Fortunately, I play as a mage under a shield buff - it helps to survive. There is no typical situation for many dungeons, when mobs periodically jump out to the boss - after killing those few animals that guard the boss, you can closely and without being distracted by anything to deal with the main adversary. In general, you don’t need to enter this fight especially often - unless that when the key is made, in order to loot both chests and on the daily tasks of Lord Neverwinter, for which he shares astral diamonds. Artifact gear occasionally drops from the second chest, which is improved in the same way as artifact weapons.

Dragon tyranny locations

So, if you have a great desire to exterminate dragons that breed at a frantic speed and arrive every 20 minutes, and at the same time get useful items and loot, then head to the following locations:

  • Neverdeth Cemetery
  • Black Burial Grounds
  • ice peak
  • Rote Valley
  • Whispering Caves

On the neverdeath cemetery settled dragon Chartarix, which spits something deadly poisonous, periodically deafens with a roar (this technique, however, is also practiced by the rest of Neverwinter dragons), as well as thick-skinned. Heels of people will thrash him for at least 5 minutes. During this time, he will have time to kill one or two fighters, almost all stupid companions who climb under dangerous attacks and do not care about their own skin at all. Of the daily-weekly tasks in this location, you will need to break the circles of calls, destroying the cultists guarding them, replace the inscriptions on the tablets and visit local dungeons where the cultists are looking for something. The location is quite large and it will take a long time to travel around it.

Next stop - another giant location Black Burial Grounds. Unlike the previous one, here all the quest tasks are located, as they say, in the neighborhood - and the cave, and the guards of the barrow, and some ancient artifacts, and the dragon Vartilingorix. Enemies are the same. Of the usual golems are quite strong. Of the difficult ones - the boss (dragon ghost) in the cave and, of course, the dragon, about the same in strength as Chartarix, or a little weaker in terms of protection. At least, according to subjective sensations, he is killed faster.

ice peak- very convenient location. Stomp to the dragon's lair is not so far, in any case, the path is 2-3 times shorter than in the previous two territories. The tasks here are to fix the wagon (this is the name of the quest, although the character seems to break them), wander around the mithril mine, destroy the monsters there and collect loot, search the dead gnomes (a rather unpleasant task, I must say), etc. The dragon Merothrax is killed relatively fast and generally not that dangerous, his attacks do not kill, but freeze the characters of their companions for a while.

Rote Valley— the third location in the campaign. If 60s in previous locations could easily travel past monsters and they didn’t attack them first (this is a feature of the game, mobs react if their level differs from the player’s level by 7 levels), then here, on the way to the dragon’s lair, you will already have to fight enemies: 53-54th levels are wandering in the tunnel, and you are 60, so count. Among the quests, perhaps the most interesting one is found - you need to penetrate the territory of the cultists (this is such a kind of "cave"), free the captives and make a rustle there. Other quests are banal - save someone and bring them to the right point, destroy barrels with lightning, and commit other acts of vandalism. But plus - if you fall from the dragon, you can not wait until someone revives you. and stand up yourself, since the res point is almost at the side of the dragon. Dragon Venfitar - quite quickly (again, according to subjective sensations) is killed by a group of 5-6 people, although he resists with all his might, spits lightning, balls and roars terribly.

Whispering Caves- last location in Tyranny of dragons. Enemies of level 59 live here, which means that along the path (quite long) you will sometimes have to fight. If the pet is fast, then you can run past the enemies, of course, they will rush in pursuit, but they will never catch up. Quests - break the miners' chains (fortunately, you don't need to lead them anywhere, they themselves know where to run), rummage through the cultists' tents, etc. In a word, nothing interesting. The Dragon Vilitrax in this location - a bone one, its appearance is preceded by a small call-up video. Killing him is easy enough, but cultists with their little animals and golems are constantly wedged into the process. In addition, the dragon itself often AOEs with peculiar arms protruding from the ground, which also need to be dodged.

"Loot" from dragons

Dragons occasionally drop equipment, weapons, and other useful items. The chance that you will drop the item is relatively low, but if you regularly participate in heroic encounters with dragons, it is quite possible to get epic equipment. Dragons drop the following items:

  • blue dragon bone weapon(two right and left hand items drop from dragons in Neverdeath, Ice Peak, and Black Graves)
  • items from Dragon Cult Wardrobe
  • artifact equipment(from dragons Vilitrax from whispering caves and Venfitar from Rote valleys).

A lot of interesting items - both equipment and quest components - drop in epic skirmishes The banks of Tuern. Among them are dragon equipment, infernal armor, various accessories, etc. All these items are bound to the character only when used, and therefore can be sold at the auction.

A recent update made available an additional location - . It is intended exclusively for characters of level 60 (and high CS - Equipment quality) and includes daily quests, random multiplayer heroic encounters, and dragon encounters. Artifact and epic equipment drops generously from dragons in this location.

And a reminder at the end - the dragon campaign starts at level 26 and should not be delayed with its passage to 60, the maximum level. Gifts allow you to make even a small character stronger and you won’t have to bother with a “pensioner”.

ps. This is a small guide to the campaign Tyranny of Dragons constantly updated and supplemented.

Post Views: 7 420

It's time to sum up the intermediate results of the new module Newerwinter Online: Tiranny of Dragons.

Enough time has passed since the introduction of a new, long-awaited module to Neverwinter Online: Tyranny of Dragons. In it, we were able to see a slight expansion of game content. Of course we expected more, especially PvP concerned people. We were waiting for a new location of the PvP arena and / or Free PvP locations, but we did not see anything of this in the update. However, the new content turned out to be interesting. The new company forces a daily run through five dragons and a shallow dungeon.

Beating dragons in a large company is quite fun, especially after one of the patches raised their HP and defense levels, and the dragons stopped dying in the first 15-20 seconds after the appearance. We were also presented with a new non-melting set of armor with amplification cells and without the fearlessness characteristic. This is a great armor set for PvE lovers, as each of the armor sets gives an aura to the whole group, whether it's 10% Skill Cooldown (Wizard armor set) or 10% AP set (Hunter armor set). We also received new stones for boost cells - runes. This is a completely new type of stone that gives a temporary effect that lasts only two hours. Their bonuses are extremely good + 800 stat points at a high level or +400 points at a low level, as well as a special effect called Aspect, both of which depend on the type of rune.

There has also been a slight expansion in professions. An enhancement kit is now available at level 15 and 20 of armor producing professions. This set can be applied to any armor. The small set (available for professions level 15) adds +50 stat points, while the large set (profession level 20) adds +100. You can choose one characteristic from the list:
Penetrating, vampirism - "Cutting and sewing"
Crit Chance, Evasion - Leatherworking
Maximum hits, defense - "Making armor"
Restoration of forces, power - "Weaving of mail"

If you played this game before the update, you may have noticed that there was a complete rebalance of some classes, and the mechanics of the Penetrating Damage stat was revised.

Now I would like to know the opinion of the players about this update. For the interview, we chose a PvP player from the first page of the rating, in our opinion, such a player should be the most active. The first to answer our message was Arseniy or Besia - the Hunter Pathfinder from the guild The Elders.

Arseniy, what is your attitude to the new module as a whole, what is your first impression of it?
I liked the new module, I especially want to highlight a new company where you can get new artifact weapons. It falls randomly, one of three, which is especially interesting. As well as the gifts of this company, namely the mechanics of obtaining the last two gifts. To obtain them, you must first open the fight and the dungeon, and from there you can get special funds for the passage of the company. This makes the new company more interesting than the previous ones and makes me, a PvP oriented player, go to the dungeons.

What can you say about the new enchantments like runes or armor boost sets?
Strengthening the armor is a good idea from the developers, as there is a new incentive to upgrade professions in the game, before this module I did not use professions at all. As for the runes, I'm not sure if that was a particularly good idea, since a lot of the runes didn't work right at the start, in particular the blue dragon rune. It was a terrible sight! I have not seen so many numbers on my screen for a long time! But still, I would like to thank the developers for their timely response to player feedback and correcting incorrect content. Although, the runes can still be called a positive element of the game. After all, earlier PvP campaigns against strong teams lasted from thirty minutes to two hours, and after the battle, despite its outcome, you were completely exhausted mentally - you didn’t want to play anymore at all. Now the most fierce PvP battles last 30-40 minutes, which adds a lot of dynamism to the game. I really like that.

Have you noticed the class rebalance? Who is stronger, who is weaker? Did you like it? Is it correct in your opinion?
First of all, it's a shame for the Rogues and Clerics, because they were promised to be dealt with only in the fifth module. At the moment, all other classes have increased the damage, but they have been forgotten about or, as the developers say, they have been postponed until the fifth module. Now all the fans of these classes have a very hard time.
I really liked the updated Guardian, before this module this class was useless both in PvP and PvE, but now I rarely go to PvP without a Guardian. Now it's a killing machine that works for the whole team. In my opinion, this is exactly what a Guardian should be. It holds the opponent's blow very well, increases the defensive ability of the allies and deals damage in return.
Hunters. This is the class that I play, in this game it is drastically different from such classes in other games, especially in the third module. We could stand at one point for hours and even hold two players at the same time for a while. The healing was unbearable, and it was extremely uninteresting. Then the bows had practically nothing to oppose. However, this is a very dynamic class right now, you have to be in constant motion so that you are not taken under control and not killed. This is the same dynamic, which is enough.
Wizards have also changed now, before it was a very complex class, which, in my opinion, did not quite fulfill its role. Playing at a high level in serious battles was extremely difficult, and few people knew how to do it. Now, on the contrary, you have to be afraid of even slightly developed characters of this class, especially when there are several of them. In this module, this class works very well, because its purpose is control.

Well, what about the new class in this game? How do you like warlocks? Have you already played them? And how do they manifest themselves in your field, namely PvP?
Ahaha, no, I didn't play Warlock as I'm a huge Hunter fan and put all my time and energy into it. In the PvP arena, the warlock is a worthy opponent, already quite well mastered by the players. This character has the most damage at this stage, and therefore should not be left unattended. With the advent of this class, you have to change the tactics of battles in the pvp arena, and this, again, is very interesting.

What can you say about the new Draconid race and the set that contains it?
This is an extremely exotic race for this game, but still I did not even try to play for this race. Despite good bonuses, this race is simply not aesthetically pleasing for hunters. Draconids are huge, broad-shouldered creatures that look like chickens from afar. I created my character to admire the picture, but with this race, I can't do that. It seems to me that it would be very suitable for Guardians and Warriors, but not Hunters. However, I really liked the Draconid Legend Pack. By pre-order, before the update it was sold at a very good discount, and now it is worth its money. Because of one artifact, I would already buy this set, because the Dragon Heart contains the characteristics I need. In addition, the set contains the largest inventory bag that can not be obtained in any other way, great fashion items, as well as a race change token, a set of large runes and several worthwhile stones. Excellent purchase, this set fully justifies its investment.

What would you like to see in the game in the future?
First of all, as a PvP oriented player, I would like to see more innovations in the arena, or the appearance of new Free PvP locations. Also, I would like the guilds to have more significance in this game, and not as they are now - just a passage to the Gauntlgrim location. It could be guild wars, castle sieges, or territory grabs. But first of all the guild wars. In addition to guilds, I would like to see new artifact items, new weapons, armor, and more. And also new interesting contests or events, and indeed expansions of the world of Neverwinter. The bigger the world, the more interesting it is to play. I would also like to see a new style with angel wings - this is my small but cherished desire.

Thank you Arseniy, good luck with your wanderings in the vastness of Feirun!

The result of the module: The module turned out to be extremely successful, both in the opinion of the editors and in the opinion of the players. Even if the add-on was a little under-done at the time of release, the quick response to support requests helped to resolve this issue with the release of micro add-ons.
Good luck, adventurers!