Directives in the beholder are a blissful dream. Beholder received a big DLC ​​and a mobile version of the game

In general, the story from the DLC went so well for me that I went through it three times, thanks to the developers. Thankfully it's short. If during the first passage, as it was intended, it is often necessary to make a choice between life and conscience, then later I figured out how to survive in this totalitarian horror.

First of all, we need the Denson ending, that is, going abroad with their help. At the same time, for a comfortable life and the opportunity to transport a son to his place, money is needed. 100k was enough for me, I don’t know if a smaller amount is enough for this. As a result, the ending says that Hector settled down well, but at the same time tried not to think about all those people whose fates he buried and so on. The trick is that in my playthrough, he didn't have to be a special bastard to get that amount.

First of all, at the beginning of the game, you can and should buy balalaikas and tinctures from a merchant, and then, when they become forbidden, sell them back at completely different prices. This is good start-up capital. Secondly, a good source of money is red caviar (7700), I found it with the Radeks and the Densons. Thirdly, all van Megeren's tinctures cost 500, and go to the merchant for 1000, while there is no point in giving them to the tenants - they do not give anything in return, and the tinctures themselves basically kill them. Fourthly, from the same van Megeren, after buying all the tinctures, you can buy another one, for Hector - it will allow you to talk with the cat (reminded Geralt's conversation with Roach: 3), which will tell you about the stash under the foundation, where there will be 40k (probably Shimmer's money ). Well, the same Megeren can be dragged for sale by mice that the cat catches every day when he is given food. One can of food 150 versus 250 per mouse is an obvious profit, albeit a small one. Something in the region of 10-15k gives Bessler, if you approve his research and persuade him to investigate the phone (he will become the main researcher).

With all this research, I finished the game with 100k, while I bought a parrot for Gibbs, gave 15k to Louise. Probably the only decision that Hector can be ashamed of during my passage is the denunciation of Manishek, because as a result he loses everything. For the Manishek family, the best option is for the Shimmers not to find out about Zlata's real parents - the Shimmers lose Zlata in any scenario, otherwise it would be possible to save the family and not bring Yakov to the handle. But then Zlata would have died.. There is another reason to go through the Zlata line to the end - 15k gives Louise as much as 4k authority points, and in order to negotiate with the Densons, they need a lot.

Separately, I will mention the Shimmers and why 40k from the house can belong to them. If in the original game you sympathize with them, as victims of the regime, a kind of "nobility" that is subjected to repression, then in the "Dream" they are revealed. Shimmer himself admits that even knowing that Zlata would be taken away from the Manisheks in order to give them back, he would have gone for it. Maria, with all her love for Klaus, is ready to sleep with Hempf for Zlata, as she did once before ... but the most lethal option is revealed if you choose money .. Shimmer actually has 150k, which he parted with without much strain . This is the kind of money that Hector, perhaps, will not be able to accumulate in the whole game in any way (on the elite of the state apparatus, at least). What a swindler Shimmer needs to be in order to accumulate such a sum, one can only guess. As a result, you cease to sympathize with them.

Beholder is a completely non-standard game, most often putting before you exclusively moral questions and leading to deals with your own conscience, even in the gaming field. There is no doubt for a second - behind a small indie project from WarmLampGames there is real hardcore, which not everyone will be able to go through to the end.

The hero of the game is called Karl Stein, he was appointed manager of an apartment building in a country where absolutely all spheres of activity are subordinate to the state, miserable laws are issued every day, “social networks” and philosophical treatises are prohibited so as not to undermine the usual totalitarian system. Before your eyes, the previous manager is being dragged out of a comfortable apartment and abandoned in a paddy wagon, taking him away in an unknown direction. He did not cope with his duties - now you will have to take the reins of government.

Although Beholder is not the most technologically advanced game, it has a completely atmospheric design, all the characters of which are depicted as black figures, and all around is the darkness of war and desolation. The game received exceptionally positive feedback from gamers who appreciated the ability to prevent the subversive activities of "enemies of the people" by planting bugs, searching apartments and listening to phones. You can also collect compromising evidence and scribble denunciations. But most importantly, you always have a choice, and it depends only on you who truly deserves punishment and who does not.


Visually, the game perfectly creates a gloomy atmosphere. A wide choice of ways to manipulate characters opens up many solutions for you: from eliminating unwanted elements, to the ability to make them "think about" their view of the world and take the "true path". Or, for example, you can become a real representative of the era in all colors and, using the right information, engage in blackmail and get more money for your suffering family. There are a lot of options, quests and characters too, and the ending can be completely different. Everything will depend only on you.

As the game progresses, the snitch's advanced gadgets - bugs, cameras, keys to all apartments, direct telephone connection with the Ministry - fade into the background. It becomes clear that Karl is just a small gear in the hands of a totalitarian state, obliged, under pain of the death of his family and himself, to collect information and send all kinds of slander. Despite all the danger and other difficulties, even he can use the power given to him to help people. Help, despite the idiotic and anti-human directives and prohibitions of the State. To help even when the despotic regime openly orders to throw people out into the cold.

If for some reason some of you missed Beholder, whose history revolves around people in a totalitarian state, then I have great news for you. More precisely, just two. Firstly, on May 18, a big addition called “Blissful Dream” was released for the game.

The add-on brings us back to the nervous world of a totalitarian state, telling the story of the previous manager Hector Medina, who was later replaced by Karl Stein - the hero of the original game. Both the DLC and the game have multiple endings, each of which is surprising to some extent, and getting them depends entirely on your moral choices during the game.

"Blissful Dream" will add several new characters to the game, as well as give you a meeting with already familiar characters. Even more unpredictability has been added to the game's plot, and the directives of the totalitarian Ministries are reaching a new level of insanity and absurdity. All this will constantly keep you on your toes, trying to balance between good and necessary evil.

Secondly, on the day of the DLC release, sales of the mobile version of Beholder will begin simultaneously in the AppStore and GooglePlay. At the moment, only the original version of Beholder, which tells about the life of Karl Stein, will be available. Hector Medina's story will be made available to smartphone and tablet users at a later date. By the way, as it seems to me, in the form of a game on a mobile phone, Beholder is one of the best “time killers” that can absorb your attention for long tens of hours, given the variability of the passage and several endings.

Do not miss your opportunity to play one of the most exciting and interesting games that definitely deserves your attention. And do not forget, the game has a very attractive price in the form of 239 rubles.

Not so long ago, the Beholder game got a prequel under the guise of DLC with the unusual name "Blissful Dream". Although the add-on is clearly shorter than the original, the developers were able to separate the plot into five endings. We'll talk about how to get each one now. Be careful, there are spoilers in the material.

Blissful Sleep bad ending

You will see it if, after the start of the game, call the euthanasia center, or if you do not find any other ways (in this case, you will be forcibly taken there after 14 days). Before you open the scene of the euthanasia of the protagonist.

Good ending to Blissful Sleep

As soon as the opportunity to move in new tenants, choose the Dansons, and then follow them until you see how the husband beats his wife. You can catch such a moment only inside the apartment. Then talk to your husband. He will tell you that his father is almost 90 years old (will have to spend reputation). Wait until the apartment is empty and search it. In the back room you will find Danson's letter to his father. Talk to the man about the letter (again a waste of reputation). After that, you have to chat with the family a few more times and spend, as a result, about 5 thousand credibility points.

In the end, Danson will say that his wife will put Hector to sleep with a simple sleeping pill, and he himself will take the caretaker abroad. Now wait for the ending or call the euthanasia center yourself.

As a result of the actions taken, you will save Hector Medina. He will peacefully live out the rest of his days abroad.

something in between

During the quest "Order from the Ministry", steal the questionnaire from Klauss Shimmer. Then call Bruno Hempf and report it. When Bruno comes to the meeting, talk to him a few times and find out about the alternative to euthanasia.

Collect 70 thousand dollars and call Bruno again. When he arrives, hand over the money. Now you can wait for the end or call the euthanasia center.

The best ending for Medina

If you weren't able to save up enough money, you'll be told that Medina was quite happy working the rest of his days. He wrote letters to his son and sometimes even received a response.