Detailed description of the dark knight in black dessert. The Dark Knight

Liked our site? Your reposts and ratings are the best praise for us!

The Dark Knight in BDO is a melee class capable of hitting opponents with weapons and magic with a short range. In terms of play style and type of skills, dark knights are often compared to sorceresses. Dark Knights are very mobile and have access to a large number of AoE skills. They can quickly kill monsters at the cost of strong burst damage. At the same time, Dark Knights are considered to be quite a fragile class, so they have to carefully choose the moments to attack and keep a close eye on the effects of invulnerability. Dark Knights use two-handed Craig Messers as their main weapon, and lanyards as their secondary weapons (similar to Barbarians). At level 56, the dark knight can complete the weapon awakening quests and obtain a vediant, i.e. a pair of magical blades.

The class guides are for players who want to better understand class mechanics and define in-game goals for themselves. Please do not take guides as the ultimate truth and do not follow the recommendations if you think they do not suit you.

1. Brief overview of the Dark Knight in BDO

  • Difficulty: 3/5
  • PvP: 3/5
  • PvE: 5/5
  • Siege: 5/5

The Dark Knight is considered a middle class for dueling, as he is not very durable and is very likely to die when he gets into control. At the same time, the dark knight is very strong in 5v5 and in full-scale PvP (due to strong burst damage and AoE spells). In Node Wars and Sieges, the Dark Knight can hide behind stronger allies or flank enemies to control and damage key targets. Dark Knights are also great for grinding - they are mobile and can kill monsters in batches. This is a relatively easy class to master, but if you want to master it, you will have to spend a lot of time practicing skills that give invulnerability, stability or forward protection, as well as learn how to accurately position yourself relative to opponents.

Below are videos demonstrating the features of playing the dark knight:


2. Advantages and disadvantages of the Dark Knight

Advantages:

  • High monster killing speed
  • Lots of AoE skills
  • High mobility
  • Strong burst damage
  • Easy to manage
  • Easy to pump

Flaws:

  • fragile
  • No skills to capture
  • Few skills to control
  • Running out of health and mana quickly
  • Weak in duels

3. Strong and weak rivals

Strong against:

The Dark Knight is a comparatively weak dueling class, having difficulty in combat with most opponents, but there are exceptions.

  • Wizard., are usually one of the main targets of the dark knights in large-scale PvP. When using your fast travel abilities, close the distance to your target, but don't get too close to it. If the wizard gets too close, use skills that grant invulnerability and stability and try to move away. Watch carefully for the Aura of Protection to appear and don't hit the target until the effect ends.
  • Enchantress. are also one of the main targets of the dark knights in large-scale PvP. Compared to wizards, they have a slight advantage in ability range. In addition, they are good at blocking punches and are harder to knock out. Sorceresses can also throw opponents into the air from afar, be prepared for this. When fighting with the sorceress, come closer to her. If possible, go behind her and use the ability to control Spirit of the hunter [W] + [RMB]. Constantly maintain your balance and front guard to protect yourself from the control to which you are so vulnerable.

Weak against:

  • Stryker/mystic. Stryker and mystic are the dark knight's most dangerous opponents. They have magic resistance and high evasion rates, making them difficult to kill even after being knocked out. In addition, they can be difficult to escape from, and their skills put incredibly strong pressure on the dark knight. If you fail to CC a Striker or Mystic, don't get too close to them. Maintain your distance and deal damage from afar. Don't be discouraged if you didn't win. Remember that this is really very difficult.
  • Valkyrie. Valkyrie is another difficult opponent for the dark knight. Valkyries are adept at blocking frontal attacks and use sustained abilities endlessly. Try to seize the moment when the Valkyrie is without stability, and impose a control effect on her. Like the Striker and the Mystic, the Valkyrie is able to exert a lot of pressure on the Dark Knight, and due to her numerous dashes, it can be difficult to escape from her. For fights with Valkyries, damage equipment is usually used, which allows you to bypass high damage reduction and blocks.
  • Warrior. The Warrior is similar to the Valkyrie in many ways, however, it has much less control abilities, so it will be easier to defeat it. Warriors often use skills with resilience, so when fighting warriors, damage gear is usually used, which allows you to bypass high damage reduction and blocks. If you fail to CC the enemy, don't use the awakened Spirit Fire skill, as it has a dash animation during which the enemy can grab you.
  • Maeve. Maewa is an incredibly mobile class with a lot of skills that give resilience from front defense, including awakened ones. Force Maeve into combat with you, then CC her and try to kill her with Spirit Fire and Circle of Doom. Do not use Blade Rain and Flow: Blade Rain while doing this, otherwise you will be controlled. Keep in mind that maewa doesn't have grapples, and actively use abilities with sustain.

4. Dark Knight builds in Black Desert

Skill build before awakening - level 55 (539 skill points) http://bddatabase.net/ru/skillcalc/81415
If you've just reached level 50 or are still leveling up, use this build to get an idea of ​​the skills you need. Priority skills are: Circle of Doom, Flower of the Fallen, Kamasylve's Chosen, Ultimate: Twilight Step and Mist Rush
At level 56, you will have to reset all points in order to get awakened skills. From the previous build, you will only have skills to support.

Skill build after awakening - level 56 (569 skill points) http://bddatabase.net/ru/skillcalc/81420
Priority Skills are: All Awakened Skills, Circle of Doom, Ultimate: Twilight Step and Mist Rush.

High level skill build (no absolutes) - level 60 (1475 skill points): http://bddatabase.net/ru/skillcalc/81419/

Final skill build for high level play (with absolutes) - level 60 (1735 skill points): https://bddatabase.net/en/skillcalc/96800
If you have a choice between Awakened Skills and Ultimates, always choose Awakened Skills.


5. Ability

  • The keys in square brackets are pressed in the normal mode (press and release). For example, [Q] means that you need to press and immediately release the Q key.
  • Keys in parentheses must be held down. For example, (Q) means that you need to press the Q key and hold it until the next step. (POST Q) means that the Q key must be held for the duration of the combo.
  • Keys separated by a + symbol are pressed at the same time. For example, [Q] + [RMB] means that you need to simultaneously press the Q key and the right mouse button.
  • The keys separated by > are pressed in sequence. For example, [Q] + [LMB] > F means that you need to press the Q key and the right mouse button at the same time, and then release them and press the F key.
  • [LMB] denotes a left mouse button click, [RMB] a right mouse button click.
  • Optional abilities are marked in red.
  • Abilities available after awakening (56+) are indicated in blue.

General Skills


Knight strike

This is an auto attack that is learned automatically as the character is leveled up. It deals little damage, but restores mana and allows you to provoke monsters into battle.


deep cut

[LMB] + [A] or [D]

This skill allows you to move left or right during an auto-attack, and also turns enemies back to you (up to 5 targets, does not work in PvP). Deep Cut is a frankly weak skill, and we do not recommend spending points on it.

onslaught

[LMB] after takeoff

This skill is used by left-clicking while running or after a Mist Dash. On a successful hit, Onslaught knocks back up to 5 targets. This is a frankly weak skill, and we do not recommend spending points on it.

Mastery of Vedir

Fast slot

The Vedir Mastery can only be used from the quick slot. This skill is a buff that increases the effectiveness of Knight's Strike, Deep Cut, and Rush by 20%. Active Buff costs 20. mana every 3 sec. When the skill is used again, the enhancement is canceled. Vedir's Mastery doesn't provide much of a benefit, so it's usually only used to regenerate mana or as part of a combo.

Blade defense

This skill allows you to block attacks. It increases Defense (+12 for 10 seconds). You cannot move while blocking, otherwise the effect will be canceled. The block can be canceled forcibly by pressing [Q] again.

Right moment

This skill is used while blocking and inflicts a daze on up to 10 targets. Opportunity also deals minor damage to enemies. In PvP, it is usually used solely for control purposes.

predatory spirit

(hold SHIFT) + (hold space)

Predatory Spirit is a skill that restores 10 health. health and 30 units. mana (on the first rank). If you wish, you can invest additional skill points in it to increase the effect.

flaming spirit

Passive

Burning Spirit is a skill that passively increases the accuracy and power of magical attacks. Is required.

Awakening: Dark Vediant

This ability allows you to switch between your primary and awakened weapons.

Dark Guardian

This skill can be used every 3 minutes. It increases attack speed by 30%, movement speed by 30%, critical strike chance by 24%, and accuracy by 15%.

Counter attack

[Q] > [LMB] while under Blade Guard

Used when blocking to deal damage to enemies. Also inflicts a stun effect.

Movement

Mobile evasion

(Hold SHIFT) + [A] or [S] or [D]

Mobile dodge allows you to roll left, right, or back. In addition, you can press [W] twice to perform a forward roll, as well as double rolls in any other direction.

Twilight Step

(Hold SHIFT) + [A] or [D]

This skill allows you to dash to the side and dodge the blow. When moving, the character does not collide with obstacles and has invulnerability. Twilight Step also restores some mana and can be used twice in a row at the last rank.

misty dash

(hold SHIFT) + [W]

This skill allows you to make a leap forward. It gives the character stability and invulnerability, and therefore is usually used at the beginning of the battle. Mist Dash temporarily increases movement speed, during the dash the character does not collide with obstacles.

Flame of shadows

[RMB] + [A] or [D]

When using this skill, the character moves to the right or left and releases a hail of arrows that hit a maximum of 7 targets. Shadowflame deals little damage in PvE and even less damage in PvP, but it stuns enemies and reduces their movement speed. This is a great ability to control, which is worth pumping to higher ranks only if there are free points. Also keep in mind that if you have the Shadow Flame: Leap skill, you can jump (space) before casting Shadow Flame, and then the character in the air will gain invisibility.

Night mirage

Fast slot

This skill is used from the quick slot in two different ways. Press the button on the panel to make the character disappear, and then press the [W] key to teleport behind the enemy and attack him from behind, or the [S] key to step back and block the blow. This skill deals light damage and hits up to 7 targets, reducing their movement, attack, and casting speed by 10%. The duration of the effect is 10 sec. In PvP, the skill is usually used to teleport behind the back to the enemy.

Vedir's trap

When using this ability, the character jumps back and provokes an explosion of dark energy in front of him. The explosion deals heavy damage to enemies, stuns them, and reduces their dodge by 15%. The duration of the effect is 10 sec.

Rain of Blades

+ [LMB]

When using this ability, the character jumps back and provokes an explosion of dark energy in front of him. The animation of Blade Rain is very similar to that of Vedir's Trap, but the abilities are essentially different from each other. Rain of Blades restores 10 damage. mana per target hit and deals additional magic damage. Rain of Blades has a 100% chance to deal critical damage.

Twilight Rush

This skill is used in awakening stance, teleports the character forward and deals damage to enemies that are at the teleportation point. The skill restores 10 points. mana per hit and increases movement speed by 10%. Action time - 10 sec. Twilight Rush is usually used at the beginning of a fight, as it allows you to avoid collisions and gives the character stability.

Spirit of the hunter

This skill allows you to dash a short distance and quickly approach the enemy. After dashing, the character swings two blades, deals damage to targets, and inflicts a daze on them. The skill also gives stability, so it is used at the beginning of the battle and when chasing.

Damage

stabbing lunge

Stab is an attack that causes Stagger and Bleed on hit (30 damage every 3 sec for 9 sec). Stab also increases attack speed by 10% for 5 sec. When using an ability during its cooldown, the character does not gain a bonus to attack speed and does not inflict daze and bleeding on opponents.

Elbow strike

[F] after Stab

Elbow Strike complements Stab Lunge and is applied by pressing the [F] key. It stuns the target and deals heavy damage to them.

dark eruption

pounce

Pounce is a solid CC ability. She knocks up opponents when swinging her sword up and knocks them down when swinging down. While moving, the character is invulnerable during Leap Slam, so the ability must be used in a timely manner.

dark sprout

Fast slot

This skill hits up to 7 targets and deals heavy damage to them. When using the ability, the character marks the selected opponents. After 15 sec. Enemies explode, take damage, and are stunned.

Oblique cut (optional)

This is an optional PvE skill that can be picked up if you haven't leveled up to Awakening yet. It knocks enemies into the air, and when used in PvP, the damage deals less damage than normal.

Penetrating darkness (optional)

[space] (situational)

This is an optional PvE skill that can be picked up if you haven't leveled up to Awakening yet. Penetrating Darkness is used during a Q block to turn the opponent's back to you (does not work in PvP). The skill can also be used to restore mana and weaken enemies (-10 to defense for 10 sec.) In PvP, Piercing Darkness deals much less damage, and when using the skill on cooldown, the effects of turning, mana replenishment and weakening enemy defense do not work.

Cruel cut (optional)

[LMB] + [RMB]

Brutal Slash is an optional PvE skill worth leveling if you don't have access to awakened skills. Brutal Slash is a swinging sword that hits up to 7 targets and restores the character's mana on each hit. You can also use the ultimate version of the skill (LMB + RMB). It hits a maximum of 10 targets and knocks them back (does not work in PvP). In PvE, the skill deals heavy damage, in PvP the effect is significantly reduced.

extermination

+ [RMB]

We do not recommend pumping this skill. It can even be locked to avoid combo conflicts. Annihilation deals moderate damage, and when the skill is used during cooldown or in PvP, the effect is significantly reduced.

Execution (optional)

This skill is optional, it is only worth pumping if you have extra points and do not have access to awakened skills. You can experiment with Execution and see if you can do without it. At max rank, the skill hits up to 10 targets and, on a successful cast, inflicts a daze on them. The ultimate and ultimate versions of the skill also provide tangible benefits, so if you decide to play with Execute, we recommend that you pump it to the maximum. Limit: Execute is used on [RMB] + [S]. On a successful cast without a cooldown, this skill deals additional damage and knocks enemies into the air.

Wrath of Vedir

Fast slot

The skill consumes 100% Black Spirit's Rage, hits up to 10 targets, deals heavy damage to them and knocks them down. Wrath of Vedir has a 100% chance to deal a critical hit, as well as additional damage if you have 100% Rage of the Black Spirit.

Chosen Kamasylve

[LMB] +

This skill deals heavy damage and is a dash at a short distance. If during the dash the character does not encounter obstacles, he recovers more mana, and his attack radius is increased by 50%. When using this ability, the character blocks all hits and knocks out a maximum of 10 targets.

circle of rock

This skill deals heavy damage and knocks up a maximum of 10 targets (at max rank). During the use of the ability, the character gains resistance. In PvP, the damage from Circle of Doom is reduced, but the skill is still considered useful (due to sustainability).

Ash Raven (optional)

This skill is optional, but many players successfully use it and even apply various modifiers to it. We recommend investing points in this skill only before awakening. You can experiment with Cinder Raven and see if you can do without it. The skill consumes 200% Black Spirit's Rage and knocks down up to 7 targets on a successful cast. In PvP, the damage is reduced, but the skill still deals critical damage with a 100% chance.

Flower of the Fallen

This skill stuns up to 7 targets and restores health and mana to the character.

Spirit Blade

[space] in certain situations

This skill deals heavy damage and is used in special cases - for example, after the Spirit of the Hunter. Spiritblade also dazes enemies and restores 10 damage. mana per hit. When used during cooldown, the character does not gain mana.

hail of blades

(hold RMB)

This skill has a medium range. When cast, the character takes several steps forward and unleashes a series of explosions that deal damage and reduce the movement speed of affected targets by 25%. The duration of the effect is 10 sec., when using the skill during cooldown, the effect does not work.

dark attraction

This skill deals damage to enemies in front of the character and inflicts a daze effect on them. On each successful hit, the character recovers 15 points. mana.

Seed of Destruction

The skill consumes 200% of Black Spirit's Rage, deals damage to enemies in front of the character, and inflicts a daze effect on them. The skill has a 100% chance of inflicting a critical hit, while using the character gains resistance. Seed of Destruction is used extensively in Node Wars and Sieges, where the Dark Knight needs to deal heavy damage and control opponents without getting close to them.

spiritual fire

This skill is a double swing of the blade and knocks out opponents provided that the second blow reaches the target. The skill deals weapon and magic damage, the damage is always critical. When cast on cooldown, the skill deals less damage and does not knock out enemies. The cooldown is 7 seconds. (at the maximum rank - 5 sec.)

elemental explosion

+ [LMB]

The skill consumes 100% Black Spirit's Rage and has a 100% chance to deal critical damage to enemies in front of the character. Each hit restores 10 health. mana, and the defense of opponents is reduced by 20 units. The duration of the effect is 10 sec. The skill also stuns all targets hit. When used while on cooldown, the stun is not applied and the damage is reduced.

dark touch

The skill deals 4 hits to enemies that are in front of the character. Each successful hit heals the character and knocks out the affected targets. When using a skill during cooldown, the control effect is not applied, and the damage is reduced.

Flow: Seed of Destruction

[LMB] after Seed of Destruction

Flow: Seed of Destruction can be applied right after the regular Seed of Destruction by pressing the left mouse button. The skill always deals a critical hit and gives the character stability in movement. When moving backwards, the character does not collide with obstacles.

Flow: Spiritual fire

[RMB] after Spirit Fire

This skill can be used immediately after Spirit Fire by pressing the right mouse button. It deals an additional hit (with a 100% chance of being a critical) and knocks out opponents. When using Flow: Spiritual Fire, the character gains stability.

Flow: Rain of Blades

[LMB] after Blade Rain

The skill is applied after the Rain of Blades on a left-click and deals additional damage to enemies. The skill has a 100% chance of inflicting a critical hit from weapons and magic.

6. Dark Knight Absolutes in BDO

  • Absolute: Wrath of Vedir – Requires level 59 (35 Skill Points)
  • Absolute: Night Mirage – Requires level 58 (45 Skill Points)
  • Absolute: Circle of Doom - Requires level 60 (54 Skill Points)

We strongly recommend using Absolute: Wrath of Vedir, Absolute: Nocturnal Mirage and Absolute: Circle of Doom. Wrath of Vedir is the dark knight's best absolute. This ability deals heavy damage and knocks down the enemy on impact. Mirage of the Night amplifies the damage of a frequently used ability, while Circle of Doom grants sustain and a damage bonus.

First of all, you need to take Wrath of Vedir, Night Mirage and Circle of Doom.

  • Absolute: Oblique Slash - Requires level 56 (30 Skill Points)
  • Absolute: Leap Slam – Requires level 56 (27 skill points)
  • Absolute: Ash Raven – Requires level 58 (30 Skill Points)

Absolute: Oblique Slash is a good skill that deals decent damage in both PvE and PvP. It also gives frontal protection, which is very useful in PvP. pounce usually used for fast movement, but in the ultimate version, the ability deals quite good damage. Absolute: Ash Raven is an optional skill that is used in special situations and is also required to get a slave at level 57.

Optional absolutes:

  • Absolute: Penetrating Darkness – Requires level 57 (32 Skill Points)
  • Absolute: Kamasylve's Chosen – Requires level 60 (40 Skill Points)
  • Absolute: Elbow – Requires level 56 (18 Skill Points)
  • Absolute: Stab – Requires level 56 (27 Skill Points)

You can choose any of these skills according to your personal preference. Absolute: Penetrating darkness is rarely used in PvP. This skill is more suitable for PvE, where you often need to replenish mana. Absolute: Kamasylve's Chosen, Absolute: Elbow and Absolute: Thrust are also optional. They deal good damage, but don't play a critical role. If you do not have extra points, forget about these skills.

7. Rabams

Level 56

  • Shadow Ashes- Requires [Wrath of Vedir] and [Shadowfire II]
  • Land of Vedira- Requires [Vendir's Wrath] and [Flower of the Fallen V]

You can try both talents and make your choice based on your personal preferences. Ash of Shadows is similar to Cinder Raven, however it fires faster and has a shorter range. Vedir's Land forms a good combo with Vedir's Wrath and is commonly used in PvE to engage monsters. At the same time, the skill gives resistance, so it can also be used in PvP.

Level 57

  • black ash- Requires [Circle of Doom V] and [Ash Raven V]
  • Blade of Doom-Requires [Circle of Doom V] and [Stab III]

Both skills are not very good. If you don't have too many points, you can take nothing at all. If you still want to choose, take Black Ash, as it gives the character stability. Using Doomblade leaves the character vulnerable. Instead of this skill, we recommend using the combo Stab + Circle of Doom.

8. Weapons and armor for the Dark Knight in BDO

Currently, the best weapons in the game are dropped from World Bosses.

Main weapon:

Craig-Messer Roshar usually used when pumping. Upgrade it to at least +7 for leveling and to +16 or higher after leveling if you don't have Liberto or Kzarka. If possible, buy Craig-messer Roshar +15 to save materials. To compensate for the difference in attack power bonuses with Liberto or Kzarka, you need to buy or craft yellow Roshar Combat Gloves. Be sure to slot Gems to bring your Attack Speed ​​and Critical Strike to 5.

Another good primary weapon is Yuria's Craig Messer, which is similar in stats to Roshar. You can also wear the Long Craig Messer Steed when leveling. It can be bought from a blacksmith, it gives +18-22 attack power and a lot of accuracy.

Craig-Messer Liberto- the second most powerful primary weapon that can be obtained and upgraded without much difficulty (compared to Kzarka). In principle, you can skip the Liberto stage and immediately take Kzarka after Roshar, especially if you do not have too much money. If you have money and want to invest in Liberto, buy the +15 or higher version to save on materials. Try to improve it to +16 or higher as quickly as possible. If you already have Liberto +18, try to get Kzarka. The Liberto weapon provides more attack power than the Roshar and +3 Critical Chance.

Craig-Messer Kzarka- the best (and indispensable) main weapon for high-level PvP. Compared to Liberto, Kzarka grants more hit and +3 attack speed.

Additional weapon:

Lanyard Thayer- This is a secondary weapon with accuracy and evasion. It is great for beginners. In addition, it can be used in battles with opponents with high evasion rates. Upgrade Thayer to +15 as soon as possible, but only if you don't need to upgrade primary and awakened weapons. If possible, upgrade Thayer to the maximum, this will give you a small increase in accuracy and damage from special attacks. The disadvantage of this weapon is that it only has one stone slot.

Lanyard Kutum gives bonuses to attack and defense, and also increases accuracy and damage against monsters. Kutum's Lanyard also gives +10% Ignore Resistance and has two gem slots. Thanks to the bonuses to accuracy and damage against monsters, the Kutuma Lanyard is considered the best secondary weapon for PvE.

Lanyard Nouver- This is the best secondary weapon for high-level dark knight play, especially if your attack and hit stats are high enough. Before putting on Nouver's Bracelets, you need to score at least +350 to hit. This weapon provides a large attack bonus and increases all resistances by 10%. Nouver works well against opponents with high damage reduction. If you don't have enough money to upgrade Nouver, take Thayer and unupgraded Nouver and change them depending on the type of target.

Awakened Weapon:

old vediant is a green quality weapon sold by some gunsmiths. When completing awakening quests, you can get Old Vediant +10. This weapon gives less attack power than all the others, but it can still be used in PvE due to such a stat as damage to all races (+5). The Training Cestus is easy to upgrade and cheap to repair, so if you don't have a lot of money or are a frequent PvP player, you can wear it until you get Karanda's Vediant.

Vediant of the Faceless is a blue-quality weapon that is awarded for completing all awakening quests. It can also be bought from smugglers (night traders). Repairing the Faceless Vediant will cost you more than repairing the Old Vediant. Vediant of the Faceless works well in PvP, as it gives +7 damage to people and also more attack power than Old Vediant.

Earrings:

Use Asula's Eye Earrings whenever possible, especially if you're new to the game. Earrings give +7 attack power and a nice set effect. Earrings of Pares (+2 to attack power) or other earrings with a bonus to attack power, such as Witch Ornament or Blue Coral Earrings, will serve as a good replacement.

Witch Jewelry or Blue Coral Earrings can be upgraded to +17 or +18 (+9 and +11 attack power respectively). After that, you need to get Tunra Earrings and upgrade them to +17 (+11 attack power). Tunra Earrings are the best jewelry in the game.

If you lack accuracy, you can wear Red Coral Earrings (they give accuracy and some attack power). Earrings made of red coral must be worn in a single copy, improving them to a minimum of +17. Otherwise, you will lose too much attack power.

Also worth mentioning are the Earrings of Illyria. They can only be obtained at level 62, but they give a lot of attack power. In fact, Earrings of Illyria are comparable to Earrings of Tunra +18.

Another viable option is Earrings of the Sun [Ruby] for those who prefer a defensive and evasive build.

Name Basic characteristics Improvement
Earrings Pares +2 Attack Power 1 to attack power

Earrings Jareth

(Jareth set)

4 to attack power

2 to Hit
+1 Evasion (Hidden)

Cannot be improved

Asula's Eye Earrings

(Asula set)

+7 Attack Power
+25 Health3-Piece Set Effect: +300 Health5-Piece Set Effect: +20 Accuracy Rating
Cannot be improved
Sun Earrings [Ruby]

6 to defense

50 health
+5 dodge
+5 Evasion (Hidden)
+1 damage reduction
+2 Accuracy

+3 Defense
+3 Damage Reduction
+2 Accuracy
Red coral earrings

2 to attack power

14 to Accuracy Rating

50 stamina

2 to attack power

4 to Hit

witch decoration +5 Attack Power
+2 Accuracy
2 to attack power
+2 Accuracy
Whale teeth earrings

5 to attack power

100 health
+2 Accuracy

2 to attack power
+2 Accuracy
Earrings Karka

5 to attack power

50 stamina

50 Mana / Rage / Spirit
+2 Accuracy

2 to attack power

20 stamina

20 Mana / Rage / Spirit
+2 Accuracy

Earrings Tunra

7 to attack power

10% to Black Spirit's Rage
+2 Accuracy

2 to attack power
+2 Accuracy
Earrings of Illyria 13 attack power
8 to Hit
Cannot be improved

Rings:

If you're new to the game, try to get Asula's Eye Ring with +7 attack, +2 defense, and +2 damage reduction. In addition, the item is included with strong effects. As an alternative, you should get a Ring of Pares +2 to attack (or any other ring with a bonus to attack power), and then - Shadow Ghost +5 to attack and Temple Defender's Rings +17 or +18.

The Royal Ring of Sahazard can be obtained from quests in Valencia (parts I and II). Sahazard's Royal Ring cannot be upgraded. Wear it until you upgrade Temple Protector's Ring or Shadow Ghost to +16 or +17.

Also worth mentioning is the Ring of Illyria. It can be obtained at level 61, it gives a good bonus to attack power. The Ring of Illyria is usually used as a spare item when enchanting, and is actually an analogue of the Ring of the Temple Protector +3.

Name Basic characteristics Improvements
Ring of Pares +2 Attack Power 1 to attack power

Ring of Jareth

(Jareth set)

4 to attack power

4-Piece Set Effect: +5 Attack Power

6-Piece Set Effect: +10 Attack

2 to Hit
+1 Evasion (Hidden)

Cannot be improved

Asula's Eye Ring

(Asula set)

+7 Attack Power
+2 Defense
+2 Damage Reduction3-Piece Set Effect: +300 Health5-Piece Set Effect: +20 Accuracy Rating
Cannot be improved
shadow ghost +5 Attack Power
+2 Accuracy
2 to attack power
+2 Accuracy
Royal Ring of Sahazard

7 to attack power

25 health

Cannot be improved
Ring of the Temple Protector +5 Attack Power
+2 Accuracy
3 to attack power
+2 Accuracy
Ring of Illyria 14 attack power
8 to Hit
Cannot be improved

Necklaces:

If you're new to the game, try to get Asula's Eye Necklace with +11 attack, +3 defense, and +3 damage reduction bonuses. In addition, the item is included with strong effects. As an alternative, you should get a Pares Necklace for +4 attack and upgrade it to +17 or +18 (+8/10 attack). Upgrading the Pares Necklace will cost you less than a higher quality but unimproved necklace. After Pares' Necklace, you'll need Serap +17 or Schultz's Gladiator's Necklace, and then Ogre Necklace, Reyna's Necklace, or Tunra's Necklace +17.

Name Basic characteristics Improvement
Pares necklace 4 to attack power +2 Attack Power

Jareth's necklace

(Jareth set)

+7 Attack Power
+2 Accuracy
+1 Evasion (Hidden)4-Piece Set Effect: +5 Attack Damage6-Piece Set Effect: +10 Attack Damage
Cannot be improved

Asula's Eye Necklace

(Asula set)

11 to attack power
3 to defense
+3 Damage Reduction3-Piece Set Effect: +300 Health5-Piece Set Effect: +20 Accuracy Rating
Cannot be improved
Schultz's Gladiator's Necklace

7 to attack power

2 to Hit

3 to attack power
+2 Accuracy
Serap necklace

8 to attack power

50 health
4 to Hit

4 to attack power
4 to Hit
Ogre necklace 10 to attack power
4 to Hit
+5 Attack Power
4 to Hit
Reyna's necklace 10 to attack power
4 to Hit

5 to attack power

4 to Hit

Tunra necklace

10 to attack power

20% to Black Spirit's Rage
+4 Accuracy

5 to attack power

4 to Hit

Belts:

If you have just started playing, try to get
Asula's Eye Belt with +6 Attack. In addition, the item is included with strong effects. As an alternative, you should get a Belt of Pares for +2 to attack (or any other belt with an attack bonus), and then look for Shultz's Gladiator's Belt or Basilisk Belt with additional bonuses to attack.

Upgrade Schulz's Gladiator's Belt to +16 or +17, and then try to get Basilisk's Belt and upgrade it to +17. Basilisk Belt and Velthar's Belt of Radiance are good options, but the best belt in the game is Tunra.

Name Basic characteristics Improvements
Pares Belt

2 to attack power

40 to load capacity

1 to attack power

Jareth Belt

(Jareth set)

4 to attack power

2 to Hit

1 to dodge (hidden)

4-Piece Set Effect: +5 Attack Power

6-Piece Set Effect: +10 Attack Power

Cannot be improved
Asula's Eye Belt

6 to attack power

100 to load capacity

3-Piece Set Effect: +300 Health

5-Piece Set Effect: +20 Accuracy Rating

Cannot be improved
Shultz's Belt

3 to attack power

2 to Hit
+50 Stamina
+60 Carrying Capacity

2 to attack power

2 to Hit
+10 Carrying Capacity

Tree Spirit Belt

5 to attack power

6 to Hit

80 to load capacity

2 to attack power

10 Accuracy Rating

Basilisk Belt

5 to attack power

80 to load capacity
+2 km hit

3 to attack power

2 to Hit

Velthar's Belt of Radiance

5 to attack power

0 health

80 to load capacity

2 to Hit

3 to attack power

25 health
+2 Accuracy

Tunra Belt

6 to attack power

20% to Black Spirit's Rage

80 to load capacity

2 to Hit

3 to attack power

2 to Hit

10. Inlay stones for the Dark Knight in BDO

Below are the best stones for your class. At the moment, they all cost a lot of money.

Weapon

Garnet III [Hit] x2: +8 Accuracy, +10% Ignore Resistance

Secondary weapon

  • Velthar Crystal x1: +150 Health, +5 Attack Power (Hidden), +3 Damage against Monsters in Kamasylvia
  • Pomegranate [Crt. attack] x1: 1 bonus Critical Damage

Helmet

Enhanced Magic Crystal - Harpy x2: +50 Health, +5 Health Regen, +20 Evasion

Bib

Crystal of Enhanced (or Altered) Magic - Gobellinus x2: +100 Health, +20 Carrying Capacity, +5 Damage Reduction

Gloves

Crystal of Enhanced Magic - Viper x2: +1 Attack Speed, +1 Spell Speed, +20 Accuracy

Shoes

Crystal of Enhanced (or Altered) Magic - Hystria x2:+30 Weight, +1 Movement Speed, +175 Stamina

If you do not have too much money, look for cheaper crystals. Below are crystals for a character with a Liberto weapon, the main goal is to gain +5 attack speed (possibly with food).

Weapon:

Garnet II [Hit] x2: 8 to Accuracy Rating

Secondary weapon

Pomegranate [Crt. attack] x1: +1 Critical Damage Bonus

Helmet

Valuable Amethyst III [Evasion] x2: 20 Evasion

Bib

Iolite [Evasion] x2:+10% Special Attack Evasion

Gloves

Amber II [Speed. attacks] x2: 2 to attack speed

Shoes

Magic Crystal - Hystria x2:+20 Weight, +1 Movement Speed, +150 Stamina

11. Sets of equipment for the Dark Knight in BDO

If you need a character development planning tool, we strongly recommend that you use the service BDOPLANNER.COM .

Below are examples of equipment sets that can be used in different situations.

This is what the set for the character looks like when pumping. Upgrade your weapons first, then your armor. Try to improve all items to the maximum as quickly as possible. This is especially true for armor, as upgrades give a large increase in defense indicators.

It looks like a character who has already pumped, but has not yet had time to acquire good equipment. Instead of a Shadow Ghost, you can take more expensive options - Red Coral Earrings or Witch Jewelry.

High-level PvP kit: link

It looks like a character whose goal is to cause maximum damage. Developing a character to this level will take a lot of time and effort, but as a result, you will feel comfortable in high-level PvP. If you need extra accuracy, wear Red Coral Earrings and Tree Spirit Belt.

If you were wearing Thayer's Lanyard before Nouver's Lanyard, don't sell it to be able to switch between lanyards depending on the enemy type (Nuver for targets with high evasion, Thayer for targets with high damage reduction).

High-level PvE set: link

This set is intended for mastering high-level PvE locations - Pillar Ku Prison, Temple of Gayfinrasia and Temple of Anacreon. An integral part of this set is the Kutuma Lanyard.

12. Consumable items for the Dark Knight in Black Desert

During the grind, you can drink Experience Potions and Milk Tea, and eat any food of your choice - for example, Lagri Seafood Dinner or Serendian Special Dinner, depending on your preference.

Recipes for these dishes:

Dish Ingredients Effect
knight's dinner Black pudding x1
Ham sandwich x1
Fruit wine x1
Cutlets x1
All types of attack +5Add. damage (Human) +5All damage reduction +5
Action time - 120 min.
Special Kamasylvia Dinner

Rainbow Mushroom Sandwich x1

Coconut Paste x1

Fig Pie x1

Fruit wine x2

Rainbow mushrooms in batter x1

Max. HP +150Max. stamina +200Increase back attack damage +5%
Action time - 110 min.
Special Valencian Lunch

Teff Sandwich x1

Jungle sandwich x1

Couscous x1

Fig Pie x2

Date wine x2

Ignore all types of resistance +4%All resistances +4%All evasion +10Monster damage -6%
Action time - 110 min.
jungle sandwich Teff Bread x4
Pickles x2
Lion Meat x4
Nutmeg x3
Ignore all types of resistance +3%Crit. damage +5%
Action time - 110 min.

If your crit rating is less than 5, replace Kamasylvia Special Meal with Lagri Seafood Meal . Always eat the Lagri Seafood Lunch last, as its effect lasts less than the others.

Recipe for Lunch with seafood from Lagri:

As the main elixir, it is recommended to use one of the Cron elixirs, Giant's Elixir. To prepare it, you must press the L key, select the item "Ordinary Alchemy" and put the following ingredients into the slots. Knowledge of professions and additional processing of the ingredients is not required.

Cron elixirs do not stack with other elixirs, with the exception of Balm of Courage, Balm of Speed, Elixir of Dark Waters, Potion of Karka, Forest Spirit Extract, Elixir of Whale Vein, and Special Elixir of Whale Vein.

If you drink a Cron elixir while under the influence of another elixir, the new effect will replace the previous one. The effects of elixirs and Cron meals are cumulative.

When crafting Cron Elixirs, some common ingredients can be exchanged for ingredients of a higher quality - for example, instead of three Shock Elixirs, put one Strong Shock Elixir.

13. The effects of awakening the skills of the Dark Knight in Black Desert

circle of rock

  • +7% Attack Speed ​​for 5 seconds (to myself)
  • +20% Critical Strike for 9 seconds (to myself)
  • +7% movement speed for 10 sec. (to myself)

pounce

  • Deals 42 damage. bleeding damage every 3 sec. within 15 sec. (on target)
  • +10% Critical Strike for 9 seconds (to myself)
  • Instantly restores 6 health. mana / rage / spirit for each hit

Wrath of Vedir

  • +15 PvP Attack for 5 seconds (to myself)
  • +4% Evasion for 10 seconds (to myself)
  • +30 Monster Attack for 8 seconds (to myself)
  • +10% Attack Speed ​​for 5 seconds (to myself)

Spirit of the hunter (awakening)

  • +3% to all Accuracy Ratings for 12 seconds. (to myself)
  • The section is under development.

    If you liked our guide to the Dark Knight in Black Desert, then you can rate it or make a repost in the social. net. Thank you!

Black Desert we will consider a new class of characters - Dark Knight. At first glance, it may seem that this is the best class in the game, but still there are some nuances here.


(banner_news-banner-2)

The Dark Knight Brief

This character uses skills only for their intended purpose. We are talking about the fact that there are absolutely no hidden meanings in the use of skills. There is no cutoff of animations, like the Valkyrie or the warrior, who have a huge number of them, there are no super-efficient combos, like the kunoichi (mobile dodge, shotguns, reogans). Frankly speaking, this class has nothing interesting and unusual. But that doesn't mean it's useless or ineffective!

We offer you to get acquainted with a brief overview of the Dark Knight in Black Desert:

Equipment and skills of the Dark Knight

Guide to the Dark Knight in Black Desert Let's start with the fact that the character uses his unique weapon - a two-handed sword.

See below for a detailed description of all skills.

Knight strikes

The main skill for attacking the enemy. The so-called "auto-attack". Click LMB to attack from a spot, or hold the W key and LMB to attack while moving forward.

Characteristics:

  • Damage: 162% x3
  • Accuracy + 20%.
  • The number of targets is 10.
  • When attacking while moving: Attack from below.
  • Effect while riding: repulsion.

The attack swings automatically, you do not need to learn anything.

Mastery of Vedir

Allows you to increase damage by spending EP. Can be put in a quick slot.

Increases the damage of Knight Strike, Deep Cut, and Rush by 20%. The activated skill will consume 20 EP every three seconds.

Using the skill again will disable its effect. A disabled skill does not consume EP points.

Again, it appears automatically. This is a skill that gives a buff to your character, but consumes energy every three seconds. In fact, there is not much point in using this buff. At least on the farm, it is not needed at all.

Mobile evasion

Allows you to dodge in any direction. Keys to use:

  • Shift+D.
  • Shift+A.
  • Shift+S.

The skill is practically not used.

Blade defense

Using the power of nature and the blade of the Craig Messer, it allows you to block enemy attacks. Installed in a quick slot.

Automatic activation if the character is attacked while moving backwards. Protection when using the skill. All defenses are increased by 12 for 10 seconds.

This is the Dark Knight block. It performs quite well in combat. Just like the Warrior, press Q, stand in the block and hold it until we squeeze it out or until we destroy it.

Dark Knight Black Desert in combat

Right moment

The Dark Knight in Black Desert delivers a powerful strike from a defensive stance. Used after activating the Blade Defense skill (Q) - press LMB.

  • Requires 30 MP.
  • Cooldown 4 seconds.
  • Damage 380% x3.
  • Accuracy + 10%.
  • The number of targets is 10.
  • Downward attack.
  • The effect is stunning.

A very effective move that stuns your enemies. Use it in PvP, since the perk is not so useful in PvE.

Limit: Twilight Step

This is the third level of this skill. Let's push it to the max!

Allows To the Dark Knight in Black Desert dodge to the side, leaving behind only a dark trail. Activate after the skill "Twilight Step":

  • Shift+D.
  • Shift+A.

When using the skill, the collision of characters does not occur. The cooldown lasts 5 seconds.

Allows you to use Twilight Step twice. Invincible: while using the skill. Effect: restore 60 EP.

Having pumped the skill to the maximum, you will get a double dodge. Most importantly, it gives invulnerability and also restores energy points. This is something new, so be sure to use it.

Deep Cut III

There are three levels of this skill. This is a spinning kick. Wide slashes with the Craig Messer while moving inflict deep wounds on enemies.

Control:

  • D+LMB.
  • A+LMB.

Holding down the keys inflicts an additional hit. Level 32 or higher, skill points - 18, stamina - 100.

Characteristics:

  • Damage 395% x2.
  • Accuracy + 3%.
  • Number of targets - 5.
  • On-hit effect: Cooldown 30 EP.
  • Effect: reversal. Does not affect players!

non-healing wound

This is a skill that can be unlocked after leveling Deep Cut I. Craig Messer leaves a bleeding cut on the body of enemies. Automatic activation after the skill "Deep Cut". Level 9 or higher, skill points - 5.

Effect: Bleeding for 9 seconds at a rate of +20 HP every 3 seconds.

"Deep Cut" and "Never Healing Wound" are rather mediocre skills, so I, frankly, do not recommend downloading them.

Predatory Spirit III

Allows you to restore EP and HP by absorbing the power of nature around. Hold Shift+Space to activate.

As you can see, the perk has three levels. The latter requires 39 character lvl and 24 skill points. Restores 30 HP and 90 EP.

None of the characters had such a recovery (simultaneously HP and energy). HP recovery, of course, is not high, but the energy is replenished in a decent amount.

Onslaught III

The Dark Knight in Black Desert Strikes quickly after a dash. LMB click from a running start, or click on it after using the “Mist Rush” skill.

Requires 20 MP, 2 second cooldown, level 38 and 20 skill points.

Characteristics:

  • Damage 367% x2.
  • Accuracy 8%.
  • Number of targets - 7.
  • On-hit effect: Cooldown 30 EP.
  • Downward attack.
  • Effect: repulsion.

While on cooldown, EP recovery and knockback effects are not applied.

The damage is not particularly high, but, in principle, it will do to start an attack (after the run).


Skill "Dead Man's Hunt I"

Mist Rush III

The Dark Knight in Black Desert makes a quick leap forward.

Activated with W+Shift keys. Has a fast slot. Requires 50 MP to use. The cooldown is 2 seconds.

When moving, a collision of characters may occur. Range + 40%.

When using the skill, resistance-intactness-resistance is activated. Effect: 10% faster movement speed for 10 seconds.

This is your blink, which gives stability.

Stab III

The Dark Knight makes an instant lunge, approaching the enemy and inflicting a piercing blow. Activated with the F key. There are three skill levels. Pump it to the maximum - an important perk in any Dark Knight build in Black Desert.

Requires 100 stamina and has a 5 second cooldown.

  • First hit damage - 311%
  • Second hit damage - 311% x2.
  • Accuracy + 6%.
  • Number of targets - 7.
  • First hit effect: stun.
  • Downward attack.
  • Effect: Attack Speed ​​+10% for 5 seconds.
  • Effect: bleeding for 9 seconds at a rate of - 30 HP every three seconds. While on cooldown, Stagger, Bleed, and Attack Speed ​​buffs are not applied, and movement distance is reduced.

Another perk that grants Stagger on hit. Very useful!

Limit: Visible Blade

This is the fourth tier of the Stab perk, which adds an on-hit effect of "25 HP recovery" to the previous perk. Cooldown 25 seconds.

Limit: Elbow

This is a continuation of the "Stab lunge". Inflicts an additional elbow strike after lunging. Activated with the F key after the skill "Stab". Fast slot.

Requires 30 MP, level 44, and 24 skill points. The cooldown lasts 3 seconds.

Characteristics:

  • Damage 634% x2.
  • Accuracy 8%.
  • The travel distance is increased.
  • Number of targets - 5.
  • 100% Critical Hit Chance.
  • Effect: stun.
  • Leaves a mark of arrogance on the enemy.

Shadow Flame II

After a quick dodge The Dark Knight in Black Desert t strikes the opponent with the shadow force of nature. This is a dodge with a shot that inflicts a daze. Damage is reduced in PvP!

Activation: A+LMB or D+LMB.

Requires 30 MP. Cooldown 5 seconds.

Characteristics:

  • Damage 318% x2.
  • Critical hit chance 50%.
  • Accuracy 14%.
  • Number of targets - 7.
  • Effect: Enemy movement speed -10% for 10 seconds.
  • Effect: stun.

In PvE, the perk is useless.

Shadow Flames: Jump

While jumping to the side, right-click. Everything is the same as at the second level, only in addition you get the effect of invincibility while moving.

Dark Eruption V

The dark energy of nature rips off the knight's weapons in quick strikes. PCM is activated. While riding, press W+RMB.

Characteristics:

  • Damage 634% x2.
  • Crit chance. hit 35%.
  • Accuracy 8%.
  • Number of targets - 7.
  • The effect of the first hit is a knockback that does not affect players.
  • The effect of the second hit is repulsion for everyone.

It can be called the same “auto-attack”, only on the right mouse button. This is a heavy blow, hanging the mark of arrogance. Not very effective, because it takes a long time to do.

Briefly on the rest of the skills of the Dark Knight in Black Desert

At the end of our guide, let's look at the rest of the Dark Knight's skills:

  • Pounce is activated by W+F. This is another move-related trick. You gain invincibility during cast. The perk knocks up enemies with the first hit. Good damage. You can take, but it is desirable to catch this skill The Dark Knight in Black Desert Awakening to attack speed, since the Dark Knight needs attack speed very much. It is not enough and it is felt.
  • "Dark Sprout" is used on a quick slot, gives a stun effect. You plant sprouts that grant a stun effect when they hit the target. The damage seems to be high in terms of characteristics, but in fact it is not very large. In this skill, the main thing, perhaps, is the effect of control. If you do not immediately hit the target, the sprout will explode after 15 seconds.
  • Oblique Slash is another control that gives you a toss. A good skill for PvP, since it is practically ineffective for farming.
  • "Penetrating Darkness" is used in special cases on a space. Damage is generally good. If possible, then in PvP this skill must be used.
  • "Cruel cut" is recommended to download to the maximum. The only minus of the skill is that the blow is applied for quite a long time. Hangs a mark of arrogance.
  • "Extermination" is activated by the keys Shift + RMB.


(banner_news-banner-2)

At the twentieth level, each swordsman receives a quest for a profession. After you have successfully done it, you have the opportunity to choose your character. This will be useful to those who decide to go over to the side of evil and take the dark knight.

The Dark Knight is a swordsman class profession that focuses more on attack than defense. The dark knight can have two types of weapons: a two-handed sword, or a one-handed sword and shield. At the start of the game, it won't matter much which weapon to use. At higher levels, skills appear that require one type of weapon. You will have to choose which skills are more important to you.

Parameters and characteristics

Dark Knights, like the rest of the heroes in Royal Quest, have 4 stats: Strength, Agility, Luck and Endurance. We will not describe them, you can read the description on the site. For our Persian, the most important are strength and endurance. Our attack power depends on the first, and the amount of HP depends on endurance.

For every 10 attribute points you get a multiplier bonus:

  • strong man - for every ten strength you get + 15 to attack;
  • trickster - for every ten dexterity you get + 2.5% to attack speed;
  • big man - for every ten stamina you get + 15 to energy;
  • lucky - for every ten strength you get + 1% to the crit chance.
Parameter points do not affect other characteristics. Dodge, Defense, Critical Strike Power, these characteristics are standard, but they can be increased with the help of bonuses from weapons, cards and seals.

From a knight, you can make a hero of a different plan, from a super tank to an auto attacker / critical. But the main damage still comes from skills, which mainly depend on attack power.

Dark knight skills

The knight has many very useful skills, which are mainly aimed at attack. There are also counter-skills that are aimed at enemies to prevent them from playing comfortably. Active skills are improved by talents, so a weak skill at the beginning can then become a formidable weapon. There are 2 types of skills: basic, which are available to the swordsman and the skills of the knight himself.

Sword Skills

  • Crushing blow - deals 140-220% damage for 12 energy.
  • Shield Bash - If you have chosen to level with a shield, then this skill will deal 140-220% damage. Doesn't miss.
  • Wrath - The dark knight strikes the ground with a strong kick, knocking up enemies and reducing evasion by 20. Mass skill, useful against thieves.
  • Dash is a good skill that quickly moves you towards your opponent, dealing damage. When you get close, the enemy slows down. After pumping talents, this skill is easy to drive "engines" of monsters.
  • Steel Protection - Armor aura for all members of your group.
  • Spear Throw - Deals good damage to the selected target. Cooldown 9 seconds.
  • Pierce - 80-130% damage in the direction of impact. Doesn't miss.
  • Breakthrough is a skill that you use while riding a mount. Deals damage to enemies in the direction of impact and does not miss. Using a breakthrough, you can either get out of the battle in time, or simply deal damage to standing enemies.
  • Warrior's Strike - 120-180% damage, as well as an additional bonus from the type of your weapon. (Hammer - stun 2 seconds, ax reduces defense by 20%, sword - reduces attack by 10%).

Dark knight skills

  • Power grab - the knight can pull the enemy towards him from 10 meters. The skill deals 40% of your attack damage to the target, as well as 60% per meter of distance.
  • Steel Spikes - an aura that returns damage taken to the enemy. Only works for melee heroes.
  • Domination is a good skill, which is convenient to finish off the enemy when he has few lives. If a nearby enemy falls below 20% health, the skill will be highlighted.
  • Bone Armor - Reduces damage taken by 30% for 15 seconds.
  • Bloody Harvest is an excellent skill that, in addition to damaging 170-265% of attack power, also heals you for 150% of the damage dealt.
  • Earthquake is an AoE skill that cannot be missed. Bringing enemies out of invisibility. Adds damage per point of rage. Consumes all rage points.
  • Plague Blade - Deals low base damage, and also damages an enemy target for 6 seconds.
  • Rage Burst is a great AoE skill. For each unit, the dark knight throws out skulls that, when exploded, deal damage to everyone around.
  • Rampant Anger is a skill that allows you to forget about energy consumption for a while. However, it consumes 1 Rage per second.
We looked at the main active skills of the dark knight. Further in our Royal Quest guide to the dark knight there will be talent. Most talents simply enhance existing skills. We will analyze only the active talents of each of the branches. There are 4 talent branches in total (1 branch is for the swordsman and 3 for the dark knight).

Dark Knight Talents

Blood
Seal of the Nosferatu- a useful skill that will greatly help the dark knight survive longer. For three attacks, your character will be healed for 50% of the damage dealt.
Power
Victim is another useful skill derived from talents. The knight places a mark on the enemy, which accumulates the received damage. After the victim dies, 80% of the accumulated damage is dissipated on the ground.
Steel
ice attack- Deals 170-265% water damage, freezing the enemy. When you attack a frozen target, the armor is ignored.

How to level up our dark knight

Gradually, we approached the part of the guide where you need to describe how to quickly level up your character. For Royal Quest, this has always been a problem, because experience is gained quite slowly. You need to do all day quests, killing the necessary mobs in batches. If you don't want to bother with kill/fetch, then run to some location and just kill mobs in batches. In order to collect packs of 20 monsters, the dark knight is rather weak. However, our hero has several skills that really kill a big "engine".


You need to grow up to such a swing first. Up to level 30, you won't have much trouble leveling up. The monsters are not very strong yet, and our talent tree has not yet been reset. At around level 30, we can easily make a big pack of amber ants. The skill "Rage Release" helps to kill them. Skulls do a lot of damage, and Blood Harvest will restore your health. So you can save on consumable potions.

From level 38 we have a wide variety of good leveling options. We can move to the Endinopolis location, where the best mobs will be crabs, crocodiles and scorpions. I do not recommend collecting the latter, a large pack, they are painfully tenacious.

After level 42-43, it would be advisable to team up with a wizard (you should already have acquaintances by this time), and take out large packs of monsters. The tactic is simple: the wizard collects a large pack of monsters with the "Force Field" skill, you use the "Rage Release", then take cover under the wizard's field. Waiting for the rollback of the skill, and so on. This way of organizing the grind (killing mobs in order to level up) will be useful for both you and the wizard.

After we get the twentieth level, one free talent reset is available to us. I recommend saving it and using it at level 48-49 if you plan to play for a long time.

If you made a mistake in development, and your character has not yet taken even the thirtieth level, then it makes sense to create a new Persian and pump it again. Fortunately, there will already be experience and knowledge gained.

I hope that this Royal Quest guide dark knight will be useful to you. Write your comments in the comments, we will edit, correct. As our favorite game is updated, the guide will be updated to keep it up to date.

Have a familiar dark knight who has stopped developing? Do a good deed, give a link to the guide!