Fallout 4 lost my dog ​​how to get it back. Similar problems with other satellites

Dogmeat is a German Shepherd that you meet shortly after starting Fallout 4. He is one of the most useful and enjoyable companions.

Name: Dog
Species: dog, shepherd
Location: Red Rocket Truck Station
Quest: no
Romantic relationships: impossible
Skill: no

Location

The Shepherd can be found almost at the very beginning of the game. Exit Sanctuary across the bridge and go southeast. Behind the bridge you will find the Red Rocket truck stop. The dog will wander next to her. To get this companion you don’t need to complete quests, just talk to the dog.

By the way, the four-legged companion is created in the image of the nickname “River”, which belongs to the lead level designer of Fallout 4 - Joel Burgess.

Abilities and skill

Like other melee attack characters, Dogmeat has great strength. She can “tank” and easily distract enemies’ attention while you shoot them from the side.

Unlike other companions, Dogmeat does not give you any special perk when traveling with him. However, among your abilities there is one that can improve your toothy partner - this is “War Dog”. The perk has three levels of development and allows the dog to grab and immobilize opponents in battle, damage their limbs (level 2 is required) and cause bleeding at the third level of skill development.

In addition, your four-legged companion can be equipped with protection in the form of dog armor. As the game progresses, you will encounter armored attack dogs that often carry redders. After killing them, you can remove the armor and put it on Dogmeat. In Fallout 4 there is one place where you can find a full set of protection. We told you how to find it in the article ““. The kit looks like this:

In addition, Dogmeat allows you to use, which allows you to get the powerful experimental weapon Cryolator from the Vault 111 safe at the very beginning of the game, when your character does not yet know how to open very complex locks.

Give the command to Dogmeat to bring the Cryolator - this is done through the dialogue “Speak” - Bring - “Things”, and your pet will easily bring the locked weapon, wagging its tail contentedly.

There are people in the game that you can take as companions. If your partner is missing, you can easily find him - just follow our advice.

When traveling through the Commonwealth with a companion, you inevitably encounter a situation where you cannot find your companion. For example, you let your partner go, but forgot which location you sent him to. Or you want to find it, but for some reason it’s not there.

There are three options to find the missing character: build a bell, build a doghouse to search for Dogmeat, or use console commands.

Build a bell

This is the easiest way to find all the companions within one settlement - when you ring the bell, all the characters in your base will gather around it. Including partners.

You can find the bell in the workshop, section “Resources” - “Miscellaneous”. As you can see, to create it you need only 4 units of wood and steel.

If the dog is missing

To never lose your Dog, build a booth for her - the dog will always lie in it or walk nearby. Moreover, there should be only one booth in the settlement in order to know exactly where to look for the shepherd dog. For example, there are several of them, but you only need to leave one.

The construction of a booth is available through the workshop in the “Decoration” - “Miscellaneous” section. To build a dog house you will need three units of wood and one unit of steel.

Using the Console

It happens that you sent a character to a settlement, but forgot which one. But there is no desire to go around them all and build bells there. Or, for example, you accidentally gave your companion the command to wait for you, but you don’t remember where it was. In this case, the console will help (to open it, press the ~ key on the keyboard).

If you cannot find your partner, then know that in Fallout 4 each companion has his own ID by which he can be found.

  1. Kate ID: 00079305
  2. Codsworth ID: 0001ca7d
  3. Curie ID: 00102249
  4. Paladin Dance ID: 0005de4d
  5. Deacon ID: 00045ac9
  6. Dog ID: 0001d162
  7. John Hancock ID: 00022615
  8. Robert McCready ID: 0002a8a7
  9. Nick Valentine ID: 00002f25
  10. Piper ID: 0002f1f
  11. Preston Garvey ID: 0001a4d7
  12. Strongman ID: 0003f2bb
  13. X6-88 ID: 0002e210a

There are two options for using companion IDs, with which you can either move to a partner or move him to you.

player.moveto id- This console command will move the player to the companion. For example:

In total, there are thirteen different characters in our outstanding game, with the help of which you will be able to pass the tests much easier and more fun by taking one of them to your place. Well, if suddenly a new friend suddenly disappears, leaving you alone, do not rush to despair, because with the help of the information below, under any circumstances, it will be possible to return him.

Each player, in the process of passing through various ones throughout the Commonwealth, sooner or later, will face a problem when his companion disappears. It is very simple to explain such a mysterious and unwanted phenomenon: it happens due to your carelessness (for example, a gamer accidentally forgot which location he sent his faithful partner).

Most often lost. You can return your companion to your team using one of three options, at your discretion: the first is to build a dog house to find your beloved pet Dog, according to the second, you need to build a bell, and the third says that you can use console commands.

Build a bell

This option is the simplest for such an important mission as the return of a comrade. This can be done within one settlement. Having built the required bell, ring it and see the unreal: all the characters who are at your base at that moment, at the call of a loud sound, will immediately gather around it, including the partners whom you so wanted to see. The required bell is located in the workshop (section called “Resources” - “Miscellaneous”). Perhaps the player will be surprised by the fact that to create such a seemingly complex element, four units of wood and steel are enough.

Read also: Fallout 4 harbor far weapons

If the dog is missing

In order for your Dog to always be near you and never get lost, you need to do one simple thing - build a booth for it, where the shepherd will always be, sitting in it or walking somewhere nearby. It is also worth noting the fact that there should be only one booth in the settlement. This is done so that the player knows exactly where to find a partner. Let's take an example from such a famous post-war place as Sanctuary Hills, in which there are many of them, but, in the end, there should only be one left, of your choice. If you decide to build a booth, go quickly to the “Decorations” - “Miscellaneous” section, there is all the information and necessary instructions. You also need to have three units of wood and only one steel in your arsenal.

In the case when a player sent his partner to one of many settlements, but accidentally forgot which one, and there is no time or desire to go around each one and build bells, or if it so happened that you gave the command to your companion to wait in a long-forgotten you place, the console will certainly help. Opening it is very simple, just press the key you know on the keyboard “ ~ “, then get down to business. If nothing works out, don’t give up, because in our game everything is thought out in the highest possible way: each partner has his own ID, which is a kind of beacon, with the help of which a friend is located accurately.

Name
Choose a companionPrid
Move to playermoveto player ID
Move player to companionplayer.moveto ID
Codsworth0001ca7d
Dogmeat001d162
Deacon00045ac9
Robert Joseph MacCready0000313b
Paladin Dance0005de4d
Piper00002f1f
Strong0003f2bb
Valentine00002f25
X6-880002e210a
Preston Garvey0001a4d7
John Hancock00022615
Curie00102249
Kate00079305

Most Fallout 4 fans already know that you can find a dog in the location at the Red Rocket truck stop, where she will approach the Survivor when he comes into her area of ​​attention. However, players often encounter the fact that Dogmeat disappears while completing one of the quests or changing her to another partner. In addition, the dog from Fallout 4 can disappear if you leave it wounded in one of the locations full of enemies: in this case, it will go to one of the settlements, but where exactly can it be found in order to take it back as a partner, it’s clear not always.

Experienced Fallout 4 players suggest several ways to find your dog in Fallout 4 after losing it.

1. The easiest way is to build the Vault-Tec Population Control System, added in the Vault-Tec Workshop DLC. This object is located in the menu section Food -> Miscellaneous.

You can interact with the System just like with a regular terminal. Activate the device, and then select “Track VIPs” in the main menu, you will see a list of partners with whom you have already met. Next, you need to select Dogmeat from this list. The quest “Keeper's Best Friends” will be added to Pip-boy with a pointer to the dog.

If you send Dogmeat to a settlement, then when you activate the task “The Warden’s Best Friends” before she arrives at the location, the dog will appear at a random point on the caravan route to the specified settlement. Using fast movement to catch up with the dog will not work, since during this time Dogmeat will continue to move and may already reach another location.

2. If you do not have the Vault-Tec Workshop DLC installed, but you remember exactly which settlement the dog was sent to, look for it in local doghouses. Please note that sometimes the dog does not immediately “get” to the location where you sent it, so you need to wait 2-3 days for it to appear there.

3. If you have not parted with the dog and it is your current partner, simply move to another location, and the Dog will be next to the Survivor.

4. During the story quest, the dog itself will be next to the Survivor. During the “Revelation” task, Nick Valentine will suggest using Dogmeat to follow the trail; the dog will be waiting for the main character outside the door. In the "Reunion" mission, the dog will lead the protagonist to Kellogg in Fort Hagen.

5. Sometimes the dog remains in the same settlement where you changed it to another partner, and either sits in one of the kennels or stands still.

6. The dog may also head to his home truck stop, the Red Rocket, where you first met him. This may be due to the fact that you did not indicate which settlement Dogmeat should go to, but simply accidentally pressed Tab. In this case, each partner returns to his home: Piper to the editorial office, Nick Valentine to his detective agency, Dogmeat to the Red Rocket parking lot, etc.

This is a very convenient way to never lose your partners, because it is much easier to find, for example, Piper in the editorial office than to look for her throughout the entire settlement. So when you change partners and the game asks you where you want to send your old friend, just press Tab.

7. You can also find a dog lost in a large location (for example, Sanctuary Hills) by ringing the bell to summon all the settlers. You can create a bell in construction mode.

8. In Sanctuary Hills, a dog can sit in a kennel, which is located behind one of the houses. In this settlement, there are initially three booths located in not the most favorable places. In order not to search them all every time you need Dogmeat, it is better to immediately move them to a place convenient for you. Dogs that you bought from the seller and sent to the settlement can also sit in these same booths.

9. The easiest way to find a dog in Fallout 4 is to use the console:

“prid 0001d162″ – object selection,

“moveto player” – his teleportation to the player.

However, in some cases, the teleported dog, having appeared for a moment, immediately runs away from the Survivor, heading to the settlement where it should be, for example, the Red Rocket parking lot.

10. In this situation, it is better to use another code for the console:

player.moveto 0001d162

It will transport the player to the dog.

IDs of all Fallout 4 companions:
Kate – 00079305
Codsworth – 0001ca7d
Curie – 00102249
Paladin Dance – 0005de4d
Deacon – 00045ac9
Dog – 0001d162
John Hancock – 00022615
McCready – 0002a8a7
Nick Valentine – 00002f25
Piper – 0002f1f
Preston Garvey – 0001a4d7
Strongman – 0003f2bb
X6-88 – 0002e210a